The Restorer
Clean and restore worn objects with the right tool for each surface. Slow, tactile, and oddly absorbing.
An object arrives dirty — a coin, a sofa, whatever the level provides. Pick a tool, drag it over the surface, and the grime lifts. Restore enough items and you earn better brushes, which open up objects the basic tools cannot touch.
There is no puzzle to speak of. The appeal is entirely tactile: the surfaces respond properly, the transitions from filthy to clean are well animated, and the progression from a coin to genuinely large objects gives it a shape most cleaning games lack.
Using the wrong tool does nothing rather than penalising you, so experimenting is free. Later items need a specific sequence — strip, wash, polish — which is the closest it comes to being a puzzle.
Good background play. Nothing here needs your full attention.